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Showing posts from September, 2018
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26/09/2018 Unit 78: Digital Graphics for Computer Games Task 1:   Understand theory and applications of digital graphics used for computer games For unit 78 task 1, I will be discussing the application digital graphics for computer games in respect to its application within contemporary design.  I will be looking into artistic style, computer graphic, file extensions, optimisation, image capture and compression. Artistic styles used in computer games : photorealism; cel-shading; abstraction; exaggeration, eg anime,  manga. Computer game graphics :  pixel art (2D sprites, 3D isometric sprites); concept art, eg character, weapon, vehicle, environment; texture art; background graphics, eg walls, forests, clouds; in-game interface, eg head up display; print media art, eg game packaging, box cover, manual, label, poster  Pixel :  picture element, image resolution, intensity Types of digital graphics :  raster im...
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23/09/2019 Today's Photoshop Work As you can see I have cut out the clouds using polygonal lasso tool and I was going to put something into that space but there I couldn't find any good picture that might fit in, so I have done this on the end: I have literally cut out everything but the rock and me. I have done this because I did fund a good landscape picture that fits quite good  with this cut out and also looks very fantasy and cool. So there is the picture I have talked about but to fit me with a rock I will have to scale down me and the rock so it looks appropriate and doesn't take too much space, but so at the same time it gets the impression of natural occurrence. Obviously it doesn't look natural neither similar but I decided to leave this image for now and start doing second picture where I came up with a great idea after finding a perfect landscape. Project Nr.2 The is the landscape I was talking about and my idea was about be walk...